Our update preview stream goes live at ), New stable monuments will come in a couple of variants, Interesting commits involving converting cloth into a wearable item, A new crane rig module has shown up in commits, New work being done to record camera movements to playback with demos, Progress on HDRP seems to be on hold without a foreseeable resume date, The assets created for the HDRP upgrade will be ported into the main branch at some point. Added support for terrain instancing. And I’ll put all of these in the description for you, but in brief, there are atmosphere commands, which will include: brightness, contrast, directionality (not sure about how that one works, to be honest), Mie and Rayleigh scattering. All my links are down below and in the description. More boats probably. All of this will be randomised, although exactly how random it will turn out to be and how long each weather type lasts is also still SUBJECT TO CHANGE. And I must say that I’m a bit disappointed. Fortunately for you, you can kill others and take their stuff. A central place for discussion, media, news and more. SceneViews are now Repainted on culling update. This RUST update video is brought to you by Shadowfrax! No, we generally do not updated for non-release branches due to how frequent they update. Weather is here! Iterated on Dredge & fixed its broken ambients On Rust, you travel in an open world and you must survive by harvesting resources, hunting wild beasts and building your shelter. An intriguing set of commits related to a cloth test, with mention of it being turned into a wearable. (mostly!). Stables Update. NEW MAP It’s a 4km map featuring insane landscapes with premium quality terrain and textures, all polished by hand.This map will bring a new standard into Rust specially with HDRP update. Supressing no HDAdditionalLightData NREs and add a warning instead. The server name is RustSociety 3X. Hey guys! Max punctual lights tweak, Bandit town regression fix WIP Don’t worry; you won’t actually wake up to this sort of sky, I’m just playing around. Prefab/mat merge fixes. Scene2Prefab. This includes but is not limited to new cliffs, rocks, trees, many updated textures and maps, foliage, grass, and brushes. This is different from being canceled, of course, so it’s more of a comma than a full stop. Open a 30gb Unity Log on Windows Wednesday, March 11, 2020. And this week, my brain is going to start by dumping on you this fresh steaming dollop of madness, because yes, right here and now on the Staging branch, all sorts of weather and funky atmospheric stuff is rolling in, and there’s a deluge of associated variables and commands for server owners to fiddle and break the game with. Fixed the main lit template to support SRP batching, rebuild a lot of the relevant shaders. YouTube / Rust - Updates. We can assign a Pipeline Asset by clicking the button next to the Asset Selection box or by dragging the asset in from the Settings folder. Fixed merge degradation on these prefabs. Who knows?). Other players can become your worst enemies or your best allies. Squishface is the co-founder and owner of Corrosion Hour; a RUST community and website dedicated to helping server owners with the administration and navigation of the ever-changing landscape of RUST. Being exposed to radiation for an extended period will kill you. Yes, I finally visited The Gordon Project and it's crazy | Rust custom map review. November 5. I've added tons of amazing plugins such as SkinBox, HeliRefuel Event, Treasure Event, Clans, Kits, Trade, TP, BetterAntiCheat and tons more. In this week’s RUST Update, Shadowfrax is frolicking through the weather over on the staging branch! First look at stables, HDRP news | Rust Update 9th October 2020. 18.07.19 939. riding horses. Sat dish monument fixes. If you’re upgrading your project from the Built-In pipeline this field will be set to “None”. This RUST update video is brought to you by Shadowfrax! Removed both MeshLOD and RendererLOD from the project, as they weren't being used and caused conflicts. Miltun: Various bug fixes and iterations. Clouds can be tweaked in a number of ways, including attenuation, brightness, coloring, opacity, saturation, scattering, sharpness, and size. Rain will cause players to become wet, but not campfires, and no more rain indoors! Lighting prefab rebake. First look at stables, HDRP news | Rust Update 9th October 2020, The Garrison 2×2 Multi-TC Base Design (2020), There are seven types of weather presets so far, Currently, lightning is only a distant effect, it cannot strike or damage anything, System performance with the new rain seems to be much better than Rain 1.0, Server owners will be able to control many weather aspects with settings and convars, Clouds will also be controllable by settings, Climate and atmospheric commands are coming to control brightness, contrast, and directionality of the environment, Mandatory update on the 26th (Happy Halloween 2020? Also I will be adding RaidNotices in a few weeks. Gaming news and let's plays for the discerning survivor! The largest community for the game RUST. This is the official Facebook page for the Shadowfrax Youtube channel. Bug Reporting Megathread - Boat Vendor Update. Sewer branch fixes. hdrp? Fixed new cliffs clipping into underground areas in sewer branch, Filled vats use translucency shading + adjusted FX for it, Lantern fix again Moved sewer branch puzzle into lighting group to merge proof the custom stuff there Fixed new cliffs clipping into underground areas in sewer branch More like of Rust fame. Ok, so now a couple of things we have to talk about. Rust Vault Community Message. First of all, as an Englishman, this makes me feel right at home, because soon we will be experiencing the return of rain in Rust. And lastly, some of you will have seen this, but the majority probably won’t have. S2P'd big sewers again just in case, Puzzle 'simplelight' HDRP light fixes. This will automatically turn to snow in the Arctic biome, there will be fog and wind as per, plus now a chance of thunder and lightning, and auroras at night, again in the Arctic biome, which seems like it’ll soon be a much more desirable place to live. about 1 hour ago - /u/Alistair_Mc. Updated trainyard volumes & lighting, and fixed new cliffs clipping into things. and commits show that we’ll expect to find such thrills as static hitches and troughs, dung piles, and NPCs to buy things from (and that will maybe even give us missions later on. Which I know a lot of you liked doing. By Facepunch. Now I’m sure you’ve got some stories to tell me in the comments below, so please let rip with your most intelligent thoughts on this week’s video, and I look forward to reading them. The environment is not kind. YouTube / Rust - Updates. Related materials. Just note that these are all replicated convars and commands, so you’ll need to use the prefix ‘sv’ to run them from the client. Before the wipe we will do a castle raid event, this will start around 18:00 CEST. His editing, music choice, and cinematics are honestly so epic that it’s hard not to get chills down your back looking back on some of his “series intro” cinematics. Rust’s world is harsh. Fixes. Along with work on the movie maker I’ve mentioned before and cinematic tools, plus code for the new asset procgen placement such as cliff generation. It will fit perfectly to the theme of rust with with the new fog/apocalyptic themed monuments. Many changes and tweaks have been made to crafting times, crafting costs, item conditions and their benefits and protections, adjustments to tea … In works in progress, there’s quite a bit going on with the new Stables monuments, of which there will be a couple of variants, and I have some shots of how they are progressing currently for you this week. Twitch drops, supply drop V2 | Rust update 13th November 2020. Sat dish monument fixes. The objective of Rust is to survive in the wilderness using gathered or stolen materials. There are currently 7 different weather presets that will be taking turns inflicting themselves on us, and these are clear, overcast, fog, dust (which is basically beige fog and which should make city dwellers feel more at home), rain clear, rain foggy, and storm. Started a new HDRP project and w/ just a couple assets from the asset store, HDRP I'm at 340 keywords and I can't reduce the count any lower. These will be very likely where horses will eventually start hiding behind a scrap wall. Elevator block and trails Rust | Update 25th September 2020. twitch.tv/rustafied. Remaining bandit fixes. The server has mainly vanilla settings with 50% upkeep and decay. Twitch drops, supply drop V2 | Rust update 13th November 2020. As a tech professional with over a decade in the field and a deep love of gaming, she spends much of her time in code researching and developing ways to bring meaningful content to players and readers. There are some small plugins, more info with the /info command in game chat. 219 talking about this. Lighthouses, junkyard & related mats & prefabs. Harbor 1 & 2 fixes. Tech trees, November Balance | Rust Update 27th November 2020. This RUST update video is brought to you by Shadowfrax! SetCullingDistances now updates all SceneViews in project. You can find it on the modded server list. Wow! Falling from a height will kill you. Followers 0. Hey, earlier today I posted a short vid showing the old rust graphics, and when u guys told me about the hdrp update they were working on I really went in searching elsewhere on information to the extend of this. The 01.08.19 wipe will be when the update gets released (around 20:00 – 21:00 CEST). The Hapis island rescue attempt is going well, I’m informed, although I don’t have any images for how this looks just yet. This is the homepage for the Rust server called ‘RustaChill’.. Before joining the server, read the rules below very carefully. Also, lighting won’t hit things, it’s just a distant effect, at the moment, and in case you’re wondering about all this, performance does seem to be a ton better compared to the old rain, although I’m sure we’ll get some actual numbers from the TEAM in due time. Tube light unity change fixes. There are a few optimizations going on, for instance, to animated building blocks. Mostly this ‘feature’ was being used to do things like clipping stuff under them or forcing them into a triangle.. which is far too much fun, so sorry. Sewer branch fixes. We're having a problem with our Rust HDRP branch where it imports forever. Just Saw A Base With "illegal" Photos All Over It. A great balancing is coming to the items of RUST thanks to the copious commit log of the ‘November_Balance‘ branch. Being cold will kill you. This update brings an elevator for easy travel between floors of your base, A real life Rust chair that gives you an exclusive in game chair too, The Spacesuit skin for the Hazmat outfit, changes to roads and added trails as well as the usual balancing and optimisations. If you use HDRP with any previous Unity versions, you’ll have to do all of the maintenance yourself. There hasn’t been any HDRP update news since it was first dropped and teased with a few screenshots... does anybody have any clue or insight on this or are we all just blind in the dark about it? Bears and wolves will chase and kill you. https://youtu.be/OAbrMj1wrzsFirst look at new HDRP sky, lots of fixes | Rust update 12th July 2019 SHADOWFRAX Reworked military tunnels for new style interior volumes, Smarter way to do interior density volumes WIP, Remaining military tunnels & related files. Hdrp update. And performance. Scene changes apparently. RUST Guides, Base Designs, Server Hosting and Resources. Puzzle 'simplelight' HDRP light fixes. Movember & HDRP | Rust update 6th November 2020. rust_reboot /main/hdrp #48146 Decreased max planar reflection size to 1024 (saved some memory) Increased sky reflection size to 512 (for celestial body baking) Moved sun light specular highlight to sky reflection (same as main) Increased ocean material smoothness Be sure to browse Shadowfrax’s past RUST videos and don’t forget to subscribe to his channel for alerts on his latest work! EDIT: But it would be kinda weird since Anton Hand (the guy that wrote the tweet) works at Rust LTD. Rust was initially created as a clone of DayZ, a popular mod for ARMA 2, with crafting elements akin to those in Minecraft. The HDRP Render Pipeline Asset will be assigned if you are installing the Pipeline from Unity Hub. Sphere tank & supermarket + s2p Rust should tbh ask Surge for a brand new trailer and have him help direct it. States the keywords are set to READONLY when I try to automate them to local. Tech trees, November Balance | Rust Update 27th November 2020. Tags: Rust shadowfrax rust shadowfrax rust update concept limbo rust 2020 rust roadmap 2020 rust console rust console 2020 rust back-story rust new rust what's new rust hdrp hdrp rust phone rust phones rust … In other news, progress on the new stables monument has taken form, which we get some glimpses of in Shadowfrax’s video.